Monday, 2 May 2011

Prototype

The prototype of our installation art.



This installation will only appear the kids playing around the carousel (background) when there is no one pass through there. When the web cam detect moving object , the projector will start screening the random video ( kids playing ) that will run over the screen from left to right or right to left.


Monday, 25 April 2011

Video editing

some sample of our video editing process.

original video


make it black and white


and then make it silhouette
due to the background colour problem, we couldn't crop the background nicely.

black and white video tutorial

How to change the video to black and white ( silhouette )
some tutorial videos from youtube.





shooting


we start to take our video this week. what i do on that day shooting is i be the driver from cyber to Sri Kembangan and fetch 2 kid to be our talent.
this is the studio light we plan to use, but we cant use that because there is no power supply nearby.
shooting
playing with the kid

we discussing on how to shoot the video

we no need to teach the kid to use the prop and he know how to use it


Wednesday, 20 April 2011

code for the assignment

i created the rough Gannt chart for our timeline and after we consult, i find out the script on how to do the installation art.
Software Using
Webcam Zone Trigger
Webcam Zone Trigger is a software that enable user to detect movement using webcam. It enable the computer to do multitask like play sound, keyboard control, mouse control or other command.
Adobe Flash Proffesional
Adobe® Flash® Professional CS5.5 software is the industry-leading authoring environment for producing expressive interactive content. Create immersive experiences that present consistently to audiences across desktops, smart phones, tablets, and televisions.
Adobe After Effect
Adobe After Effect is a software that enable us to edit video and recreate a whole movie. It is useful for typography animation, video editing, and video production.
How does these software help us in our installation art.
we are going to use adobe after effect to crop our kid movement out and make the background to clear, this is why we use the greensreen studio when we shoot the video.
The Webcam Zone Trigger is going to use as the software to detect the audience movement, the software is recommend when we consult and we found out the software is easy to use and enable to perform many task that suit with our installation art.
We us Adobe Flash Professional as our main screen is because this software enable us to do animation and coding at the same time.
Script:
//code

var k = new Object(this);
var listen = true;


var r;
box0._visible = false;
box1._visible = false;
k.onKeyDown = function(){
if(listen == true){
r = random(2);
if(Key.isDown(65)){
trace("Key A");
_root["box"+r]._visible = true;
_root["box"+r].gotoAndPlay(2);
listen = false;
}
}
}
Key.addListener(k);

Saturday, 16 April 2011

Budget


Budget
Below are the expenses of doing the installation project.

No.
Item
Quantity
Remark
Price
1.
Projector
1
Borrow from MMU
-
2.
Webcam
1
RM55
RM55
3.
Video Camera
1
Self provided
-
4.
Computer
1
Self provided
-
5.
Speakers
1
Self provided
-
6.
Exam Table
2
Borrow from MMU
-
7.
Q-Barrier
2
Borrow from MMU
-
8.
Studio Booking
Green Screen Studio
Booking from MMU
-
9.
Toys
5
Ball, kite, box etc.
RM45
10.
Acting Accessories
3
Wig, cloths, mask etc.
RM60
11.
Food
5
RM50
RM50
12.
Transportation
Petrol
RM60
RM60



Total:
RM270

Survey

Introduction

Project Title: Happy ChildhoodObjective: To reduce the stresses of audience at the few minutes when they pass through the installation and provide the expression of happiness among kids.
Target Audience: 18 – 25 years old

Installation Set Up:
1. Projector
2. Speaker
3. Computer
4. Webcam
5. Exam table
6. Q-barrier
Video Set Up:
1. Video camera.
2. A carousel on the center up of the scene as background.
3. Kids playing around the carousel.

Background Music: Little Bee
Audio: Kids laughing, smiling voices, screaming etc.

Interactivity Parts:
1. Three points interactivity.
2. Left side detecting, center detecting and right side detecting.
3. Webcam detection.
4. Audience passes through as the activation of the videos.


Installation artist


Our group project inspired by...


Installation artist



Scott Snibbe

Scott Snibbe is an entrepreneur, researcher, and artist who pioneered interactive projections more than fifteen years ago. He has held high-level engineering and management positions at Adobe Systems and Interval Research Corporation and is an author on over a dozen patents for interactive media technologies. In addition to commercial works, Snibbe’s interactive media art is in the collection of the Museum of Modern Art, the Whitney Museum, and other prominent institutions. Scott has received research grants and awards from the National Science Foundation, National Endowment for the Arts, Rockefeller Foundation and Ford Foundation. A regular worldwide speaker, Scott has held teaching and research positions at UC Berkeley, NYU’s Courant Institute of Mathematics, San Francisco Art Institute, and California Institute for the Arts. He holds a B.Sc. in Computer Science and a dual B.A. in Computer Science/Animation from Brown University and the Rhode Island School of design. Scott is the founder of Snibbe Interactive, Inc. whose focus is the commercialization of personalized social interactive media; and Sona Research, an organization dedicated to research into the socially beneficial applications of interactive technologies.


To read more about Scott Snibbe's art and research visit snibbe.com

chosen site

Chosen Site
The place that we have chosen for the installation will be at FCM building lower ground, the DR 0001 class room (Opposite of FCM Atrium) because it is a best environment for setting the installation. Other than that, it also protects the installation form weather and vandalism because it guarded by working committee there.


Reason
-Many students walk through there
-Have sufficient space for installation
-Protected from environment
-Guarded by the security

Saturday, 9 April 2011

Friday, 8 April 2011

Gantt Chart

Gantt chart
 

Week 1
Week 2
Week 3
Week 4
Week 5
Week 6
Week 7
Week 8
Research Topic








Problem Identification








Aim and Objectives








Review, Analysis and Precedence Studies








Ideation and Concept








Presentation








Design Approach








Facts Finding








Programming Consultation








Presentation








Sketches and Storyboard








Project Planning and Management








Backbone Planning and Authoring








Kids Finding and Video Recording








­­Design, Prototyping and Construction








Finalize Installation








Final Presentation